![]() The more expensive version of Stun Resist. Prevents your mage from being stunned – incapable of casting spells or moving. The more expensive version of Silence Resist. Prevents your mage from not being able to cast spells. Highly recommended against certain content, such as ailment stages on Tower. Zekus) have Immovable Object baked into their talents, so check before you learn it.Īutomatically activates Magic Barrier on battle startĤ0 second buff to reduce magic damage taken by 20%.Īutomatically activates Protection on battle startĤ0 second buff to reduce physical damage taken by 20%.īattle start: activate a barrier that nullifies basic status ailments once. Required for harder content where mages are often flinched.Ĭertain units (i.e. Spellcaster will not be interrupted by most attacks Makes any T2 spell instant-cast, but needs instant-cast accessories for T3 to be instant-cast. Recommended for almost any scenario.īoosts casting speed. Recommended for new players.īoosts all elements' magic. This can be stacked with Archangel Blessing and Cavern Ale's ether reward (see Ark ether guide). This can be stacked with Ale of Honor and Cavern Ale's ether reward (see Ark ether guide) Pose of Honor is especially notable for any mage whose primarily focus is sweeping mobs, since it recovers a non-negiglible amount of MP per kill. Otherwise skip it.Īfter the early May client update, all Poses now work with magic. (Up to 10 times.)Īn interesting stat buff that is only worthwhile on extremely long stages, such as Blaze Garden 1st stage (9 waves). Does not stack with Fast Aura/Vacation.īattle start: STR, DEF, INT and MND +2%, Science attack magic +5%. The only reason you'd have Auto Aura over Fast Aura/Vacation is if you're facing long stages, the enemy likes wiping your buffs, or if it comes free with the unit (i.e. Saves 1 SC if you are already running Fast Aura, Fast Protection and Fast Barrier (for challenging content). Does not stack with Fast Vacation or Auto Aura.Īutomatically activate Brave, Aura, Protection, and Magic Barrier at the start of battle If you are low on SC, keep this and remove the other MP Ups.įast Aura timer lasts 40 seconds. March of the Saints, Wishes on a Holy Night God of the Dead, Divine Beast, Loug Mekia These are the passives that every mage should consider having regardless of their build. If you still have SC to spare after learning all these skills, read on. Pair with timestop spells for higher efficiency. You need instant-cast accessories for T3 spells to be instant-cast.ĭefeat an enemy with a physical or magic attack and recover 5% MP Radmoon Ruins, Hidden Treasure, MakyuodyneĮnables instant-cast T2 spells. Greatly increase the casting speed of all magic ![]() Lasts 40 seconds per wave.īoosts magic attacks at the cost of increased MP consumptionīoosts your damage from mediocre to acceptable. Learn ALL of the following skills:Īutomatically activates Aura on battle start This assumes you've already learned your attack spells (every mage does). This is for players who want to maximise their units without building SC.
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